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iCreate

Explore the complete free, downloadable curriculum! 

Download the complete facilitator manual using the button below or explore the content by grade level through this page. 

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Materials for the lesson are contained in the grade specific sections.

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Select the grade level to navigate directly to the corresponding lesson plan.

Showcase U

Selling U

Branding U

Make an Impact

Swim with the Sharks

Cha Ching

What's the Big Idea?

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First Grade

What's the Big Idea?

Real World Need:

Youth that embrace creativity and identify their happiness allows them to identify their strengths and be an asset to their family members and community.

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Session Goal:

Explore the importance of being creative with an entrepreneurial spirit.

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Lesson 1: 45 minutes​

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Learning Objectives

  • Students will be able to retell the story, by including key details, such as creators of famous inventions, which will demonstrate their understanding of concepts and examples of entrepreneurship.

  • Students will create a drawing to describe in detail their personal invention idea, in order to practice sharing thoughts and feelings with their peers.​​​​

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Third Grade

Cha Ching

Real World Need:

Youth who understand the impact of creating a strong community by supporting local businesses will enhance their entrepreneurial spirit and encourage them to give back to their communities.

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Session Goal:

Identify the impacts that buying locally has on the community.

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Lesson 1: 60 minutes​

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Learning Objectives

  • Students will create a new design for paper currency, which will allow them to use their personal imagination to practice navigating the world of creativity and entrepreneurship.  

  • In order for students to practice using their entrepreneurial mindset, they  will create and explain a local  business idea they believe will contribute to their community through a positive statement of purpose.

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Fifth Grade

Swim with the Sharks

Lesson 1: 4 hours

 

Real World Need:

Utilizing social intelligence and critical thinking to resolve a challenge with a team builds essential skills and life skills that
are instrumental in development. Using hands-on experiential learning, youth will work in teams to find a resolution and present their design process to a panel of adults and peers.​

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Session Goal:

Engage effectively in collaborative discussions, in order to implement ideas of design processes for solving a challenge,
using teamwork and critical thinking.
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Learning Objectives

  • Students will generate a resolution to two team challenges using team communication and creative thinking.

  • Students will brainstorm alternative solutions and communicate ideas with
    an audience.
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  • Students will articulate empathy and identify social problems within a scenario.

  • Students will implement the design process including critical thinking, brainstorming, proto-typing, testing,  and sharing to resolve a problem.

Lesson 2: 4 hours

 

Real World Need:

Experiential learning with a team strengthens communication
and teamwork. These life skills will prove instrumental in their
life.

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Session Goal:

Youth will use trial and error to apply critical thinking in an
experiential learning session.
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Learning Objectives

  • Students will use a variety of
    technologies within a trial-and-error design process, in order to apply critical thinking in an experiential
    learning session, by identifying and solving problems that lead to creating imaginative solutions.

Lesson 3: 1 hour 

 

Real World Need:

Presenting original ideas with a team to a panel of adults encourages public speaking skills. The ability to answer questions and express the design process with peers will promote self motivation
and confidence.

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Session Goal:

Articulate a resolution to a challenge with a team of peers.​​​

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Learning Objectives

  • Students will include multimedia components (e.g., graphics, sound) and visual displays in presentations when appropriate to enhance the development of main ideas or themes.

Preparation Lesson: 40 minutes  
Students will identify two of their strengths and two of their weaknesses. This activity assists in determining groups for the next three lessons. ​​​​​​​

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Seventh Grade

Swim with the Sharks

Lesson 1: 40 minutes

 

Real World Need:

Feeling the impact of a small action can have on a community will encourage youth to give back to the community.​

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Session Goal:

Explore the world of social entrepreneurship and the impact of random acts of kindness.​​​

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Learning Objectives

  • Students will acknowledge new information expressed by others and explore the world of social entrepreneurship, by creating ideas to share random acts of
    kindness.

Lesson 2: 20 minutes 

+10 minutes/group

 

Real World Need:

Understanding individual strengths and weaknesses is beneficial to identify skills that can enhance a community. Identifying a need of an audience and an action plan to satisfy the need displays an entrepreneurial mindset.​

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Session Goal:

Identify an opportunity social entrepreneurship and create an
action plan to assist the community with a team of peers.
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Learning Objectives

  • Students will identify one entrepreneurial personal strength and one weakness.

  • Students will work together in groups to identify and share three areas of challenge in the community and propose a resolution.

  • Students will work together in groups to create a plan of action to improve their community by creating a social entrepreneurship opportunity.

Lesson 3: 40 minutes 

 

Real World Need:

Presenting original ideas with a team to a panel of adults encourages public speaking skills. The ability to answer questions and share an action plan to implement social entrepreneurship will promote self-motivation and
confidence.​

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Session Goal:

Identify an opportunity for social entrepreneurship presenting a need and resolution with a team of peers.​​​

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Learning Objectives

  • Students will present critical thinking on the design process with peers.

Preparation Lesson: 40 minutes  
Students will articulate their personality traits by identifying attributes they relate to and do not relate to. 
This activity assists in determining groups for the next three lessons. 
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Ninth Grade

Branding U

Lesson 1: 40 minutes 

 

Real World Need:

Identifying essential skills and developing a personal slogan implements a personal brand that leads to an entrepreneurial
mindset. Expressing a challenge and the skills that can be applied to act towards a resolution allows youth to set goals
for their future.​

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Session Goal:

Identify essential skills and a personal slogan to articulate a personal brand.​​​

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Learning Objectives

  • Students will engage in collaborative
    discussions to identify two essential
    skills and implement ideas for problem solving and critical thinking.

  • Students will evaluate culturally relevant brands to determine their effectiveness and target audience in order to create an
    effective personal slogan and establish a personal brand.
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​Lesson 2: 40 minutes​

 

Real World Need: ​

Identifying essential skills and creating a personal brand establishes an entrepreneurial mindset. Developing a logo and brochure to highlight their attributes encourages youth to share their story.

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Session Goal: ​

Create a personal logo and printed material to articulate a personal brand.​​

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Learning Objectives​​​​​​​​

  • Students will evaluate culturally relevant brands to determine their effectiveness and illustrate a logo that expresses their
    personal brand.

  • Students will develop and strengthen a central idea targeted to a specific audience to design a personal
    branding brochure in order to
    persuasively communicate personal
    passions, interests and strengths.

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Eleventh Grade

Selling U

Lesson 1: 45 minutes 

 

Real World Need:

Identifying personal strengths and weaknesses and applying public speaking skills to tell a story prepares youth to promote their talents.​

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Session Goal:

Create an elevator speech that highlights entrepreneurial characteristics and essential skills.​​​

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Learning Objectives

  • Students will identify entrepreneurial
    characteristics, essential skills and a
    personal strength and weakness.

  • Students will construct and share a
    narrative about a personal mission, in
    order to highlight their entrepreneurial characteristics.
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​Lesson 2: 40 minutes​

 

Real World Need: ​

Telling a personal branding story gained through hands-on learning experiences prepares youth to seek new opportunities and creates productive community members.

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Session Goal: ​

Develop a video biography to highlight personal branding assets.​​

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Learning Objectives​​​​​​​​

  • Students will articulate entrepreneurial characteristics and essential skills by creating an elevator speech.

  • Students will create a personal brand
    presentation using digital media
    sources, in order to support the
    personal mission statement.

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Twelfth Grade

Showcase U

Real World Need:

Exploring the importance of telling others about personal strengths prepares youth to promote their talents and stand out in a crowd.

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Session Goal:

Create a personal branding video highlighting personal strengths and passions. 

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Lesson 2 of 2: 45 minutes​ (Lesson 1 included in iDream Curriculum) 

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Learning Objectives

  • As a capstone project, students will present their vision boards and be interviewed by a panel of community leaders, in order to showcase and practice their essential skill sets gained throughout the K-12 iDREAM/ iCREATE program activities.

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